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Baldur’s Gate 3 is currently facing a serious bug that has substantially decreased the level of threat that a once dangerous boss posed.

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Baldur's Gate 3


A rather peculiar glitch has come to light in Baldur’s Gate 3, causing an unexpected transformation of one of the game’s challenging mid-game adversaries, Balthazar, into a sheep. This unintended quirk not only injects some humor into the combat scenario but also grants players a notable advantage when facing off against this formidable foe.


In the game, players encounter the formidable figure of Balthazar, a level 8 Necromancer renowned for his formidable undead minions, around the midpoint of the second act. Many players have grappled with his power and his horde of undead creatures, marking him as one of the most formidable adversaries in the campaign at that juncture.


However, a Reddit user by the name of mist1e stumbled upon an unconventional approach to dealing with this foe in a truly unexpected manner. Through the use of the Polymorph spell while in the initial chamber of the Gauntlet of Shar, Balthazar was magically transformed into a sheep. Adding a touch of humor, this metamorphosis didn’t affect the non-playable characters nearby. Interestingly, the woolly alteration persisted beyond the usual four rounds, enduring even after the chamber was cleared.


Intrigued by this curious turn of events, mist1e delved further into the matter. As they continued to play with the sheep-turned-Balthazar, they noticed that the anomaly persisted throughout the Gauntlet of Shar section, leading to amusing scenarios where a foreboding sheep made appearances in various sequences. This glitch only reverted to normal once this specific quest segment concluded, and Balthazar regained his original form.


Recognizing the tactical advantage offered by this glitch, the player reverted to an earlier save in order to confront the sheep in its initial state. Overcoming the unsuspecting sheep proved to be much easier than facing the formidable Balthazar later in the second act, a point where the combat intensifies the longer it’s postponed.


This glitch seems to stem from a technical hiccup involving one of Balthazar’s status effects, particularly the Transmutation effect. Rather than being lifted as intended at the start of each encounter, this effect appears to persist until the final cutscene of the Gauntlet of Shar. Even if Larian Studios, the creators of the game, address this glitch in a future update, utilizing Polymorph to initiate the boss battle could remain a clever strategy. This is due to the fact that the standard encounter starts with Balthazar casting Haste on himself and launching a devastating assault before players can react – a threat that is effectively neutralized when he’s in sheep form.

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